How do i hook up my turtle beach headset

Fulfilment by Amazon FBA is a service Amazon offers sellers that lets them store their products in Amazon's warehouses, and Amazon directly does the picking, packing, shipping and customer service on these items. Something Amazon hopes you'll especially enjoy: Find out more about the programme. Please make sure that you've entered a valid question. You can edit your question or post anyway. With the PS4 Headset Upgrade Kit, step up to digital audio plus take advantage of the awesome chat and game audio features you enjoy, including separate game and chat volume controls, bass boost and mic monitoring!

Turtle Beach’s Stealth 600/700 Xbox One headsets: Look, ma, no dongles!

Get out of your seat -- okay, you don't really have to do that. Turtle Beach , however, is certainly hoping its new headset won't have you stuck there. After months of teasing, it's finally here. This is the Seven Series , the company's first set officially bred for Major League Gaming tournaments. It's a contractual title that's already been bestowed upon Astro's well-performing Mixamp and A40 systems.

But for Turtle Beach, this is a first: For the time being, those last two pieces won't be sold as standalone products. While the headset itself might seem like the star of the show, in our eyes the ACU and CI offer the most exciting prospects. Together, they allow for virtual surround sound and voice chat with any set of wired headphones on any platform much like the Mixamp while also putting Turtle Beach's tried-and-tested custom audio presets at your fingertips.

So what's it like to use? Join us past the break where we'll lay it all out. Upon unboxing the unit, you'll find the headset, Audio Control Unit and Console Interface, obviously, as well as various cables for hookup. All told, you get a male-to-male 3. The headset is draped in white and black down to the detachable braided cables -- a color scheme we're not exactly in love with. In fact, we felt slightly embarrassed to wear it outside -- it's just a little cheesy, is all. Though it's predominantly made of matte and glossy-finished plastic, it still feels solid and not at all hollow.

While it ultimately feels more premium than, say, a pair of Trittons, it still has some catching up to do compared to what Astro's offering in the same price range. Make no mistake, though: The leather headband and memory-foam-loaded earpads provide ample comfort for long sessions, and the earcups are cushy enough to keep the cartilage on your ears protected.

The cups also fold flat for resting on your collarbones or for easy stowing inside your day bag. The overall clamping force is a bit tight out of the box, but after wearing it a few times, we noticed the headphones had already loosened up a good deal. Thanks to the closed-back design, isolation from outside noise was very good even on the subway. Currently, there's no option for cloth-wrapped padding -- Turtle Beach says most of the pro players it polled during the product-development phase didn't mind losing some breathability in favor of better isolation.

Still, we'd love to see the option for those who just hate getting sweaty ears. Like some models from Astro and Tritton, the Seven headset has earcups with interchangeable faceplates. While they're not available just yet, you'll be able to order some with your own custom designs. Oddly, the included set features mesh that implies the headphones are open-backed, but really, that's just an unnecessary design flourish.

The faceplates snap firmly into place, but you'll probably need the help of a coin to pry them off -- we still prefer the magnetic connection that Astro uses, rather than the snap-on designs from TB and Tritton. Moving to the underside of the left earcup, you'll find a 3. We have little concern that the cable could be ripped from the earcup thanks to its cloth wrap and rubber connection, but its proprietary nine-pin connector ensures you'll be stuck to Turtle Beach for replacement cables.

The company says it's for grounding purposes, though that's hard to accept when most headphones at this price point use the standard 3. Beyond that, the whole quick-disconnect section feels abnormally large with a cable connected. It's especially problematic when you hook up the cable with an included inline remote and mic, as it's simply huge compared to inline remotes on most headphones. On the plus side, the connection is tight and secure, but the button placement of the remote made it tough to find without looking down.

Don't get us wrong, it's totally usable, but the user experience doesn't always feel fluid. So, we're not exactly in love with the headset's design, but the Audio Control Unit is another story. This is seriously a game changer for console users compared to what's been available for cross-platform Dolby surround sound decoders in the past. This bus-powered, wired remote feels solid in hand, with function taking precedence over form.

Its circular top handles the majority of volume and surround sound settings, while the rest of the remote's top-facing section is split into eight preset selectors for the incoming game audio in either speaker or headphone mode. Notably, all of the presets and surround sound selectors are capacitive. We were skeptical at first, but thanks to a built-in two-second delay between touch selections, we always got what we wanted -- and no, the delay isn't too noticeable.

Better yet, all of our taps registered even with sweaty hands. The topmost section features a physical volume dial that also serves as a mute switch when pushed, surrounded by a circular cluster of LEDs for clockwise-flowing level indication and then a secondary outer ring of capacitive buttons and LED indicators.

The 1 o'clock position denotes if your mic is muted, while at 3 o'clock is a Dolby Digital status stereo or surround sound. The 4 o'clock spot is a Master button for saving settings and quickly returning the center dial to its main volume control , and 6 o'clock features a half-dozen blocks that correspond to your virtual surround speakers. At 8 o'clock is a 5. Finally, the 10 o'clock position is a toggle for adjusting the angle of the left and right, front or rear speakers.

Some of these features have been available to lesser degrees on earlier TB headsets, but merely as presets. This is the first time you'll have this much granular real-time control over your headset's audio. Running along the left side, you'll find a power toggle, a programmable jog dial preset as a microphone monitor volume and another for setting the volume of external sources like MP3 players.

On the bottom edge are three audio inputs: On the right edge, you'll notice a volume jog dial for incoming chat audio and a backlit button for switching between speaker and headset mode. Lastly, there's a 3. On the bottom are three rubber feet that keep the ACU firmly in place on a table and a belt clip a humorous addition given its large size. As you can imagine, there's a lot of control here -- an overwhelming amount, in fact.

It took us a couple hours to understand how to adjust the audio in the exact ways we wanted, and that's partly because the included documentation is quite dense. Thankfully, after many trials with some errors, we loved the control that the unit placed at our fingers, as TB promised. Basically, if you're not willing to take a few hours to really command this thing and understand the audio production in each of your games, you might be better off with the simpler options out there. As an aside, these units are specifically made to work with the TM1 tournament mixer.

It even features a broadcast channel for commentating, and a dedicated chat system so you won't experience any delay conferring with your teammates. We couldn't get our hands on one for this review, but we hope to give you a closer look in the future. When used with a PC or Mac, the USB connection is all that you'll have to worry about to get started aside from ensuring your surround settings are correct.

Both the USB and nine-pin connection plug in on the front, while the back has a Toslink input with a pass-through in case you have other Toslink gear plugged in and another 3. A light on its top lets you know that you're active. From there it's a matter of plugging in whatever headset you're going to use into the ACU -- any other setup happens with the software and presets.

Using your computer, you'll be able to make your own EQ presets, and assign them, or ones you've downloaded from Turtle Beach, to the ACU. Mac users are currently left out of the ASE, but the company is actively working on getting the software out eventually. The sooner the better, too, as there are currently fewer than 20 presets available for download, and they're only geared toward Dead Space 3 and Black Ops 2.

Interestingly, the whole website experience is akin to your average forum, which is to say download links are spread across multiple threads. Really, an app store would make more sense. Thankfully, for our purposes, the folks at Turtle Beach sent us some of their own EQ presets to test out. Sonically, the whole package performs extremely well, even if it's a bit low on volume out of the box. The headphones have a thick, smooth tonality with a decent enough soundstage that works well with any EQ and surround setting we chose from the ACU.

While Turtle Beach says the headset is voiced for a relatively flat response, we noticed a definite bump in the midrange when using headphones without any EQ. The ACU doesn't push too much hiss in the signal, and operates pleasingly as a soundcard. While the XP Seven and ACU are made for each other, you can certainly connect your own headphones to the unit -- something we know audiophile gamers are going to appreciate.

With the ACU, it really comes down to this: Here's the interesting part: The real problem with Turtle Beach's preset-packing headsets is that if your chosen game has poor audio onboard, you're going to notice quickly. For example, Dead Space 2 has an extremely immersive sound design, which you really begin to appreciate as you're changing the volumes of the surround sound channels and moving the bilateral angles of the front and rear side channels around your ears. Speaking of those angles, you can move the front-left and front-right virtual speakers in degree, parallel increments from the front side and back to side with the rears.

Lowering the volume of the center channel allowed us to kill much of our character's own sounds like footsteps and gunshots, ensuring we weren't scaring ourselves silly. However, moving to Modern Warfare 3 , it soon became clear that the only things the audio designers left in the center channel were voice prompts. In those cases, the ACU was too powerful for its own good -- you really begin to want what you can't have.

Sure, one could achieve all of this with a real speaker setup, but it would never be this fast to adjust. You may be wondering about the ACU being only 5. Put simply, most solutions offering 7. In effect, it's more of a filler than anything, and essentially unnoticeable to us even after testing headsets for years with the feature.

The granular audio controls more than make up for it. When it comes to mic and chat audio, there is also a good chunk of features. Since the Seven headset blocks out a fair amount of outside noise, the ACU offers voice monitoring so you won't feel the need to shout into the mic. Thankfully, it's also adjustable, which allowed us to dial in the perfect amount of volume for games, chat and our voice.

The feature worked more effectively while using the boom mic, with the inline remote coming off as harsh through the ACU. Like TB's other headsets, you'll also find chat boost included, which adjusts the chat volume at the same rate as the game audio changes, while still keeping your set ratio. For example, if the game volume moves up one notch, the chat channel will only move up one notch even if the actual volume is many times lower.

Unlike our experience with the PX21 a few years ago, the chat boost was thankfully less aggressive in its attack quickness -- nothing is worse than an ear-piercing spike in volume. In short, the quality from the boom and inline mics is more than acceptable for their intended uses. Don't take our word for it, though, as you can hear for yourself with the audio clips below:. A few design quirks and frustrations aside, we're pleased with the XP Seven Series bundle.

This video shows how to set up the Ear Force X12 on an Xbox and PC. Xbox setup. Ear Force X12 Headset with In-line Amplifier (A); RCA Splitter Cable (B); Xbox and if you are using an HDMI cable to connect your game console to your TV.

Get out of your seat -- okay, you don't really have to do that. Turtle Beach , however, is certainly hoping its new headset won't have you stuck there. After months of teasing, it's finally here. This is the Seven Series , the company's first set officially bred for Major League Gaming tournaments.

For more than a year, I put up with the crappy headset that came with my PlayStation 4.

Ideal for chatting and intense gaming, this wireless headset with a flip-up mic delivers immersive surround sound. It features 50mm speakers and hour rechargeable battery that keeps you in action. Superhuman Hearing sound setting and audio presets enhance your gameplay experience.

Turtle Beach Ear Force Stealth 600 wireless gaming headset review

Gaming headsets don't come cheap. They can cost hundreds of pounds. It's understandable, then, that there was concern when we heard that some existing headsets wouldn't fully work with PS4 and Xbox One. I canvassed the major manufacturers - Turtle Beach, SteelSeries, Astro and Razer - as well as the platform holders, to find out what was going on. The good news is that it sounds like all headsets will play audio straight away, and eventually their microphones will work as well.

How To Set Up Your New Turtle Beach Headset 2018

Wireless PC headsets don't get much cheaper than the Ear Force Stealth , yet it's surprisingly capable. X virtual 7. Understandably the Sealth can't excel in all areas at this price, with styling being the main offender. With a mix of matt and glossy plastics, it's not the best looking headset, although the red stripes around each ear cup are a nice touch. It's sturdy enough, and the padded headband is a welcome addition. The height extension has a very firm locking mechanism, which ensures you can find the best fit. It feels incredibly tight when you first put it on, with the ear cups clamping down with considerable force. It's not overly comfortable at first, but you do adjust over time. At least the ear cups are sufficiently padded, and are articulated to fit your head.

This app is only available on the App Store for iOS devices. Compatible with:

Collect all the tools you will need for this project. You will also need the 2. Strip the wires so you can clearly separate and identify each one for both cables. Splice the wires in the following Xbox - XboxOne pairs:

Turtle Beach Ear Force X12 Troubleshooting

So people watching me stream on twitch can't hear any of my game sounds or music. Check that your headset's microphone mute switch isn't activated. I'd be happy to assist! What do I need to do to get sound out of the USB headset while maintaining the best picture quality possible? Do I just need a DVI cable? A good gaming headset is something every gamer should have, but with all the options out there, it can be difficult to choose the right one for you. Title says it all, the game has no sound whatsoever when I connect my Bluetooth headphone WITH Discord game communication app on, so yes, game does have sound when Discord is off, both Discord and the game has sounds when the headphones is off, and only Discord has sound when the headphones is on. They are not playing around, I recorded and tested it myself, and I could hear stuff from my pc, and I only use my headset when I need The different types of Surround Sound Headphones. When I plug it in I can hear the headphones power on but ultimately there is no sound. With on-board 7.

Converting an old Turtle Beach Ear Force® Stereo Headset to be PS4 compatible.

Turtle Beach is a household name in gaming headsets, with years of experience that have produced a modern, comprehensive range of products. Its Elite, Recon, and Atlas lines run the gamut of prices and features, with compatibility options for PC, consoles yes, including Nintendo Switch , and mobile devices to boot. What's the difference between picking up a pair of Turtle Beach cans versus any other headset? The biggest difference is simple: That design mindset manifests in everything from mic design to the way the speakers are tuned to the level of comfort you can expect.

These headsets are both familiar and different, streamlining audio and communications for Xbox One fans who grumbled about optical cables and USB dongles. They are both shipping now. They also come in a PS4 variation. Microsoft keeps updating the Xbox One and how it works since launching the console in , but it has just handed over the keys to its proprietary wireless technology to outside companies. That means that you can connect the Stealth and to your Xbox One without having to plug in anything extra to your console.

Pay online now or pay when you pick up in-store. Representative The full-size ear-cushions are wrapped in synthetic leather, and fold flat when not in use. Bought for 7 year old son. He loves it and sound level is not too loud. Seems to have a restriction which is perfect. Can I use this with my xbox one without buying the headset adapter?

While wireless headphones are not uncommon for console gamers most of them in the past required a transmitter that you had to attach to your Xbox to use, but the Ear Force STEALTH uses the native Bluetooth from the Xbox One to send sound to the headset. The only issue you may have with the setup is if you are using an older Xbox One,, the instruction are made for the new Xbox One X. The right side ear cup has the Turtle Beach logo. The right side ear cup has no controls. As mentioned previously the boom mic has three positions. All the way to the rear is the off position, halfway between the rear and all the way down is mute mode and all the way down turns the mic on. This design is fine, but it can be difficult to try to mute the mic when in full on battle mode.

Note that if you click on one of these links to buy the product, IGN may get a share of the sale. The reason for the price bump is because it now has surround sound and an included SuperAmp control unit. The new Elite Pro 2 is offered in versions for either Xbox or Playstation, so PC gamers will have to stick with the older model, for now. Compared to its predecessor, the Elite Pro 2 has fewer lines, less screen-printing and employs glossy plastic accents and brushed aluminum in addition to a textured matte finish. X surround sound.

EASIEST way to set up a headset on XBOX ONE! Turtle beach X12
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